// new DisplacementMapFilter
[object Object]
// x.clone()
[object Object]
// x.clone() == x
false
// x.alpha
0
// x.color
0
// x.componentX
0
// x.componentY
0
// x.mapBitmap
undefined
// x.mapPoint
(x=0, y=0)
// x.mode
wrap
// x.scaleX
0
// x.scaleY
0
// x.alpha (after set to 100)
1
// x.color (after set to 0xFFFFFFFF)
16777215
// x.componentX (after set to 100)
100
// x.componentX (after set to 100.5)
100
// x.componentY (after set to 100)
100
// x.componentY (after set to 100.5)
100
// x.mapBitmap (after set to null)
undefined
// x.mapPoint (after set to null)
(x=0, y=0)
// x.mapPoint (after set to Point(1000, 1000))
(x=1000, y=1000)
// x.mapPoint (after set to Point(1.5, 1.5))
(x=1, y=1)
// x.mode (after set to 'test')
wrap
// x.scaleX (after set to 100)
100
// x.scaleY (after set to 100)
100
// x.componentX (after set to 2 | 8)
10
// x.alpha (after set to -100)
0
// x.color (after set to -0xFFFFFFFF)
1
// x.componentX (after set to -100)
-100
// x.componentY (after set to -100)
-100
// x.mapPoint (after set to Point(-1000, -1000))
(x=-1000, y=-1000)
// x.mode (after set to null)
wrap
// x.scaleX (after set to -100)
-100
// x.scaleY (after set to -100)
-100
// x.mode (after set to wrap)
wrap
// x.mode (after set to clamp)
clamp
// x.mode (after set to ignore)
ignore
// x.mode (after set to color)
color
// x.mode (after set to Wrap)
wrap
// x.mapPoint (after .x += 10)
(x=-1000, y=-1000)
// test.mapBitmap.getPixel32(0, 0) after setPixel32(0, 0, 0xff0000ff)
-16776961
// test.mapBitmap.width
10
// test.mapBitmap.width (after dispose)
-1
// test.mapPoint
(x=0, y=5)
// test.mapPoint (after normalize(1))
(x=0, y=5)
// test.mapPoint (after setting to normalized reference)
(x=0, y=1)
// test.alpha
0.4
// test.color
16711935
// test.mapBitmap.width
10
// test.mapBitmap.height
10
// test.mapBitmap.width (after disposing original reference)
-1
// oob_under.alpha
0
// oob_under.color
1
// oob_under.componentX
-100
// oob_under.componentY
-100
// oob_under.mapBitmap
undefined
// oob_under.mapPoint
(x=0, y=0)
// oob_under.mode
wrap
// oob_under.scaleX
-100
// oob_under.scaleY
-100
// oob_over.alpha
1
// oob_over.color
16777215
// oob_over.componentX
100
// oob_over.componentY
100
// oob_over.mapBitmap
undefined
// oob_over.mapPoint
(x=0, y=0)
// oob_over.mode
wrap
// oob_over.scaleX
100
// oob_over.scaleY
100
